Legacy example — not validated against this updated recipe.
technique · 9 recipes
Orbit / Arc
Move the viewpoint around a stationary subject; keep the selected radius approximately stable and aim inward. Use the declared sweep, direction and support, not a rotating subject or optical-axis roll.
Selected recipe
Arc Left
Arc Left is a variant of Orbit / Arc. It retains its own complete execution recipe.
Scene and execution
8 seconds · single take
- Scene
- A clock repairer's narrow workshop contains a scarred oak bench, brass pendulum clock, fine tools and a frosted window. The repairer wears a slate apron; material wear stays subtle and believable.
- Initial state
- Camera at repairer's eye height, 2.5 m from clock center, front view of repairer behind clock.
- Action / timeline
- Move initially camera-left on a quarter-circle, maintaining 2.5 m radius and aiming at clock. Complete the 90 degree arc in six seconds, hold two. Foreground tools slide to reveal the clock's right side from the new view. Use a 90-degree counterclockwise arc as viewed from above, keeping the clock stationary; hold the new oblique view for the final two seconds.
- End state
- Clock and repairer appear in side-oblique relation; initial window is now off to one side.
- Lighting
- A broad 5600 K window key enters from camera left; a shaded 3000 K bench lamp warms the brass only. At 5000 K white balance daylight is mildly cool. Flag reflections and expose the pale dial below clipping.
- Color
- Keep oak brown and slate blue dominant, with a brass accent. Cool grey shadows retain tool shapes, skin midtones stay natural, and highlights turn cream with a soft shoulder. Moderate saturation and an open black level.
- Assembly / finishing
- No compositing or speed change. Keep the intended camera geometry in the rendered sequence; a still image alone cannot demonstrate the movement.
Design references only, not measured metadata or guarantees of a generator. Validate rendered images, timing and any audio separately.
Text recipe integrated for browsing. Render testing, visual approval and publication are separate checks; legacy examples do not establish approval.
Still-image prompt
Initial-frame preparation only. A still image cannot demonstrate motion, editing or audible timing.
Create only the initial frame; motion is specified separately. Scene: A clock repairer's narrow workshop contains a scarred oak bench, brass pendulum clock, fine tools and a frosted window. The repairer wears a slate apron; material wear stays subtle and believable. Initial state: Camera at repairer's eye height, 2.5 m from clock center, front view of repairer behind clock. Still reference: Full-frame 36 mm wide reference, 16:9 framing; optics 40 mm prime; f/4; exposure 1/48 s; ISO 400; WB 5000 K Lighting: A broad 5600 K window key enters from camera left; a shaded 3000 K bench lamp warms the brass only. At 5000 K white balance daylight is mildly cool. Flag reflections and expose the pale dial below clipping. Color: Keep oak brown and slate blue dominant, with a brass accent. Cool grey shadows retain tool shapes, skin midtones stay natural, and highlights turn cream with a soft shoulder. Moderate saturation and an open black level. Do not depict multiple future moments in this one frame. This still alone is not evidence that a dynamic technique succeeded.
Production prompt
Complete execution and assembly recipe. Independent sources below must be acquired separately where specified.
PRODUCTION RECIPE: Orbit / Arc / Arc Left Output: 8 s. Workflow: single_take. Format: Full-frame 36 mm wide reference, 16:9 framing. Core constraint: Move the viewpoint around a stationary subject; keep the selected radius approximately stable and aim inward. Use the declared sweep, direction and support, not a rotating subject or optical-axis roll. Scene: A clock repairer's narrow workshop contains a scarred oak bench, brass pendulum clock, fine tools and a frosted window. The repairer wears a slate apron; material wear stays subtle and believable. Initial state: Camera at repairer's eye height, 2.5 m from clock center, front view of repairer behind clock. Action / timeline: Move initially camera-left on a quarter-circle, maintaining 2.5 m radius and aiming at clock. Complete the 90 degree arc in six seconds, hold two. Foreground tools slide to reveal the clock's right side from the new view. Use a 90-degree counterclockwise arc as viewed from above, keeping the clock stationary; hold the new oblique view for the final two seconds. End state: Clock and repairer appear in side-oblique relation; initial window is now off to one side. Camera design reference: Full-frame 36 mm wide reference, 16:9 framing; optics 40 mm prime; fixed focal length; f/4; exposure 1/48 s; ISO 400; WB 5000 K; capture 24 fps; playback 24 fps; focus: Hold clock center around 2.5 m. Lighting: A broad 5600 K window key enters from camera left; a shaded 3000 K bench lamp warms the brass only. At 5000 K white balance daylight is mildly cool. Flag reflections and expose the pale dial below clipping. Color: Keep oak brown and slate blue dominant, with a brass accent. Cool grey shadows retain tool shapes, skin midtones stay natural, and highlights turn cream with a soft shoulder. Moderate saturation and an open black level. Assembly / finishing: No compositing or speed change. Keep the intended camera geometry in the rendered sequence; a still image alone cannot demonstrate the movement. Avoid: Subject turntable replacing camera travel; Optical-axis roll replacing an orbit Parameters are design references; generated output requires visual and, where applicable, audible verification.
Related families
- Pan
Rotate horizontally from a fixed station and height with fixed focal length. Follow the declared angle and timing; do not translate toward the destination.
- Tilt
Keep the station and camera height fixed; rotate only pitch with fixed focal length. Stage the intended start and end crops and follow focus only as required.
- Dolly Translation
Translate the camera through the declared path at fixed focal length. Let foreground/background perspective change; focus may track distance, and only explicitly declared aiming compensation is allowed.
- Aerial Travel
Use one coherent elevated route with persistent terrain landmarks and the specified height profile. Fixed focal length; do not replace flight with a flat map enlargement.
- Body-Supported Stabilizer
Use a body-supported stabilizer reference to isolate footfall shocks while following one continuous route. If the route crosses a doorway, pass through its actual open space; on stairs, gain real height with the steps.
- Gimbal Travel
Stabilize roll and unwanted angular shake while moving through the real route. Allow a small smooth height drift, not sharp footfall jolts or a frozen two-dimensional background.
- Truck / Lateral Parallax
Translate laterally at fixed height, focal length and heading. Keep the scene stationary so near/far parallax and changing occlusion prove the move.
More in Camera Movement